Operation Reclaim Hound

Campaign: ChelteNam · Fri 12 Apr 2024

OPERATION RECORD // AFTER ACTION REPORT

Operation Summary

Patrol to the south of Dak Pek base, taking out any AA in the area to allow a heavy lift helo in, then mount a radio antenna on the hill near Tonk’s Doghouse and defend it from enemy attack.

Medals

Air Force Achievement Medal
Reason: For actions directing timely artillery and air support to engage enemy forces at danger close ranges while administering life-saving medical aid during Operation Reclaim Hound. (by Admin)
Mentioned in Despatches
Reason: For seamlessly and successfully taking command of the platoon several times when higher command was out of action, initiating an aggressive attack on an antitank position which was pinning the platoon down and eliminating the threat to the unit during Operation Reclaim Hound. (by Admin)
Navy and Marine Corps Medal
Reason: For dedicated support to medical personnel and ensuring downed individuals were not left behind during Operation Reclaim Hound. (by Admin)
Bronze Star Medal
Reason: For preventing the capture of a downed squad member, attacking and eliminating solo the enemy squad in the process of abducting him, then carrying him to medical aid during Operation Reclaim Hound. (by Admin)
Vietnam Service Medal
Vietnam Campaign Medal
National Defense Service Medal
Mentioned in Despatches
Reason: For life-saving long-term surgery in difficult conditions to supporting Air Force personnel during Operation Reclaim Hound. (by Admin)
Navy and Marine Corps Medal
Reason: For maintaining the unit on task and effectively completion the mission despite lack of higher command during Operation Reclaim Hound. (by Admin)
Mentioned in Despatches
Reason: For sweeping the edge of an enemy formation and through a flanking manouver saving the lives of three suppressed members of the squad undergoing close assault by Chelt forces during Operation Reclaim Hound. (by Admin)
Bronze Star Medal
Reason: For single-handedly flanking and destroying with expert grenade fire a divisional antitank gun which was pinning down the platoon with heavy fire from a position of cover during Operation Reclaim Hound. (by Admin)

Media Gallery

Screenshots

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Commendations

Col Sunray, while observing operations in an OH-6 Cayuse, received a report of antiaircraft fire which had downwed a C-119 Flying Boxcar. Col Sunray overflew the suspected flak site to observe the crash and localise the enemy positions, at significant risk to his own life. His actions enabled 1st Platoon, Echo Company to assault the enemy position, denying the enemy the flak site, enabling the safe delivery of the REBRO station to Hill 226, and enabling the safe recovery of the surviving Boxcar aircrew.
Written by Admin
RDX
As always, that sweet voice in your ear telling you that you aren't going to die - was great at making sure we didn't get abandoned when we were running away from artillery
Written by Admin
Benzo conducted TWELVE HOURS of lifesaving surgery to keep me alive.
Written by Admin
While conducting a sweep operation looking for downws casualties, Pvt Disco realised that Canh sat vien Morris was in the process of being abducted by enemy captors. Killing all his captors with her M-14, Disco recovered Morris and brought him to medical aid, saving him from captivity and likely a gruesome death.
Written by Admin
Never one to let a buddy down, Pvt Disco recognised that Morris was down and being abducted, and singlehandedly dealt with the situation in short order, recovering our valued Cheltnamese asset.
Written by Admin
A series of radio calls in short sccession;
1 I don't know where Morris is,
2 I've found Morris
3 The Cehlt are carrying Morris off
4 Chelt dealth with
Written by Admin
Mr Scatter Sir mortared the shit out of a load of trees that were hiding a whole load more Chelt. That and while he was my buddy he administered life saving medical aid while routing radio traffic regarding various mission elements.
Written by Admin
Whilst under fire, prevented US positions being overrun by directing timely accurate artillery and air support to engage enemy forces at danger close ranges with extreme accuracy. Scatters actions neutralised several large groupings of enemy forces before they were able to overrun the squad and gave time for squad members to react to multiple threats and extract their wounded. Further more Scatter ensured the extraction of a downed pilot from enemy capture.
Written by Admin
Sauceman continues an excellent leader, this time leading the platoon in the absense of the platoon commander, as well as continuing to execute her responsibilities as SNCO.
Written by Admin
Crushed the leadership game - kept the team together and moving.
Written by Admin
There was a beautiful moment when he cut through the chaos and saved three of us with a flanking position at one point. Stone cold killer and super profesh.
Written by Admin
Swept the edge of an enemy formation whilst it engaged the main US body of forces and through a flanking maneuver was able to turn the firefight in a timely manner, splitting enemy fire and killing multiple enemy combatants. Overkill then found and brought several casualties to the makeshift aid station quickly enough to allow treatment that brought the squad back to combat effectiveness without requiring critical care or medivac for several wounded that would have otherwise required extraction due to limited supplies in the field.
Written by Admin
Pvt Rain, armed with a spade and an attitude went to distract and assault the tank, leading it away from our medics and taking critical injuries in the process.
Written by Admin
While the squad was pinned down by fire from a divisional antitank gun in a position of cover and most of the command chain were casualties, Pvt Rain flanked the gun and destroyed it with accurate M-79 fire. Pvt Rain showed initiative, aggression and expertise with his main weapon system, and his actions saved his platoon from certain destruction.
Written by Admin
Cpl Morse seamlessly took squad command of the platoon several times when higher command was out of action, initiating an aggressive attack on an antitank position which was pinning the platoon down.

Furthermore, when I, the platoon FAC was incapacitated, Cpl Morse seamlessly took over control of an active TACAIR mission, successfully delivering ZUNI rockets onto a PT-76 tank which would otherwise have wiped the platoon out.
Written by Admin

After Action Reports

Legacy AAR #1009
Written by Admin — 2026-03-11 19:53:50
Dear Mom

Sorry about the lack of a letter yesterday, but we were out in the field, and I didn’t get the chance to write. We’re back at base now though and relaxing, safe in the knowledge that the big guns of the artillery park are watching over us. We’re still up at Dak Pek, and I think our Terp is enjoying having more of his own people about to chat with. It’s doing wonders for international cooperation as well, as he always takes a load of the lads over each night to socialise with his cousins. They’re a really friendly bunch these particular Chelts! Our camps here aren’t anything like anything at home mind, so don’t try and picture Fort Adams in a jungle. I wish it was Fort Adams in the jungle mind, but we’d probably be the ones who had to lug all the stone, so there’s arguments both ways.

As I was saying though, we were out in the field yesterday, although I had some equipment issues as we were about to set out, so had to catch up later after a lift from a passing loach (that’s a small observation helicopter). Finding the squad in the jungle after being dropped off was a little spicy, as apparently my little grease gun doesn’t make a loud enough sound when fired for the squad to hear and direct me.(It was shot specifically for them to hear and work out a direction from, don’t worry). I was close enough to hear their radio comms, and Mr Scatter Sir was with them, so we just used our big radios to work out an RV, while everyone else got on with things on the squad radio.

The LT was apparently off doing LT things, so the Sarge gave me Mr Scatter Sir to look after for a bit, and to his credit I only found him bleeding out in a bush once! He wasn’t too bad though, and spent most of his time talking to the Colonel who was up giving us air cover in a helo for a while. I know you’ll be very surprised when I say we were heading uphill, but the mission was to take a specific hill and hold it long enough to get a rebroadcast station up on it, so I can’t really say I was surprised. That’s basically a giant radio mast to improve our comms by the way, a /giant/ radio mast. More on that later though.

As unsurprising as going uphill was, we were also bounced by a Chelt patrol. I actually saw some of them though, which makes a change, and managed to get a couple of grenades into one concentration of them which solved that particular problem. I then had to give Blunderbuss some spare mags as he’d used most of his where as since I was late I hadn’t. He has the big anti-tank weaponry though, so I’ll happily help him out as much as I can. We called in resupply and then started getting shot by a recoilless rifle (not fun), so had to keep track of where the supplies were likely to land, as well as assaulting where we were getting hit from. It got a bit messy, with some of the squad not realising what was hitting us and running across open ground.

We had to med-evac Blunderbuss out as he was hit hard, but base sent us some FNG called Slump to fill the hole in the squad until he gets back on his feet. Because of this, Sarge moved the squads round a little and I ended up in charge of Blue team, which was the heavy gunners who were carrying even more gear than me, so for once I didn’t feel like the slowest person around. Also, the resup plane was hit by AA and went down, but we got the supplies and patched everyone up while Mr Scatter Sir reported the downed plane’s location back to base and got a helo sent in to see what they could find. It’s a bit weird to see that sort of SAR ops from the ground, when we’ve recently been doing that work ourselves, but no two days are ever the same in the jungle. We were pretty close to where we needed the radio mast, but the equipment for it was going to be brought in by a heavy lift helo, so we turned to go deal with that AA site, and see if any of the crew needed rescuing.

I was now with RDX, who reminds me so much of my old buddy Torpex that I sometimes say the wrong name. She doesn’t seem to mind though, thankfully, or it could be embarrassing. Also in the squad was Goat, who has a big machine gun, and then Overkill. I’m not sure why he’s with us, he’s a good engineer, but has specialist training on the M-29, which we don’t have deployed with us (thankfully). He has all the protective gear for it, and insists on wearing out in the jungle with us. Makes him easy to pick out when doing a headcount mind. If you’re not sure what the M-29 is, picture the recoilless rifles I keep mentioning, then add a small nuclear warhead on the end, and then you’ll understand why I don’t want to be near one.

We stepped off to the south, where we could still see the smoke plume of the crash, and in short order came across some hostile Chelt on top of a rock. They were armed with... actually I’m not sure exactly what the big guns they had were, I was kept busy with the ones with rifles trying to block our way, while other members of the squad dealt with the hardpoint itself. Once we all met up at the top Torp RDX blew up the big gun and we continued on, as it wasn’t the AA gun we’d been looking for. Not that it took us long to find said other location though, they just sadly saw us coming and we had a hell of a fight to get close. They were on some solid rock sticking out of the jungle floor, and had surrounded themselves with traps, so when we tried to push we were not only getting shot at, but also getting hit with ranks of punji spikes. I hate punji spikes. Sarge hates punji spikes. Everyone hates punji spikes.

Happy that that was what we’d been looking for, we went north again, not quite retracing our steps, but broadly it was back the way we’d come. Thankfully we went across the hills, cos there were two armed Chelt vehicles hiding in a little valley to ambush us, but we appeared on the cliffs above them, not the path they were watching, and I dropped another grenade on top of them as others fired. Would have been really nasty, but we ambushed them instead, and so only had to deal with a few Chelt infantry that were supporting them. We nearly lost Morris though, and it was only the quick thinking of Disco that saved him. After that it was a short push up to the hill we’d been sent to secure, where we dug in, called for the mast, and then, unsurprisingly, got attacked.

We dug in on the flanks, and the resup pilot that Mr Scatter had found was picked up and taken back to base, then things got serious. At first they were attacking up hill across some nice open ground, so Mr Scatter Sir called in some mortars to dissuade them. As an aside I think Warthog, our firebase, like him more than me, they never give him airburst ranging shots. Maybe you could send me some syrup so I can make coffee milk for them? That might get me back up in their rankings.

With their initial line of approach having met the good news of our artillery they tried from other routes and we had to keep moving round to push them back, then, as night fell, they attacked with two tanks. If we’d still had Blunderbuss with us we’d’ve been in a better position, but as he was back at base with the medics we had to make do. Rain tried to tunnel under one I think, and we all had a go at shooting them, but then Mr Scatter Sir called in some air support. I’m assuming that’s what killed the first one, but I’m not sure, it’s a bit of a blur. The second one though, I helped with. I’d just put some red smoke on it as a marker for the aircraft, then Mr Scatter Sir got shot, so I had to clear the plane in for its attack. I’m in no way qualified for that mind, but I’ve heard him do it, and everything was already ready, so I figured I’d go for it, and it worked. Their two tanks were down, and they gave one last push from I think the north. Helpfully, the airforce told me that they had enough for one attack run, so I vectored them onto the attacking Chelt and they killed about 30 of them for us, turning the attack. All we had to do then was tend the wounded and hunker down until dawn.


As I’m sure you can understand, I am a little tired now, so I’ll leave this letter there for now.

Morse

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