Operation Changeable Dolman
2022-01-28

Secure / destroy remaining SA2 launch sites, artillery sites, helicopter launch area and vehicle park. Secure Mouang Nong airfield command centre and obtain two-part radio codebook.

Secondary objectives: secure airfield and eliminate 90% of OPFOR forces. Secure villages Ban Neme, Ko We, Xiom La Ho, and Lan Tam Ve.

Screenshots and After-Action Reports

Brief:

After successful medevac of Endgame Red from the airfield AO, opposition forces consolidated.

Endgame White were dispatched as a second wave and have secured an LZ to the north of the airfield (LZ Indigo) and established a hasty CP, med station, and mortar site. Their squads are preventing PAVN forces from re-occupying the facilities and village at the North of the runway, although they do not hold the buildings themselves. The area between northing 117 and 119 is contested.

The three radar sites have been confirmed destroyed. One SA-2 site has been destroyed (by artillery fire) and is unoccupied. One SA-2 site to the east has been localised but not destroyed. One SA-2 site to the south east has been localised to within 300m. The final two SA-2 sites have not yet been located.

Based on debriefing of Endgame Red and Endgame White troops, a D-20 artillery site, a rocket artillery site, a heavy mortar artillery site, and a medium mortar artillery site are within the airfield defensive complex, but have not been localised.

Red ! symbols indicate where Endgame White recon teams encountered minefield markers.

Remaining primary objectives are as follows: secure / destroy remaining SA2 launch sites. Locate and destroy identified artillery sites. Locate and secure helicopter launch and maintenance area. Locate and secure vehicle park and maintenance area. Locate and secure central command center, and obtain two-part radio codebook.

Remaining secondary objectives: secure airfield and eliminate 90% of OPFOR forces. Secure villages Ban Neme, Ko We, Xiom La Ho, and Lan Tam Ve.

The initial plan according to Scatter:

Okay, I've done some sandboxing and have some results for sightlines. It's all bad news, basically.

I think the likely spots for remaining SA-2 and Arty sites are the ones numbered here from 1-10. (I suspect 2, 3, 4 are possible arty locations, while we know one SA-2 is at 5, suspect one SA-2 is probably at 6 or 7, and the others might be at at 8, 9, 10 or some rando location in the jungle I didn't think of.

The bad news is the only place with good sightlines on 2, 3 and 6 is a big rock at 5.

I think our two possible lines of attack if we want to make any use of the mortars are either:

1) Push into the airfield for A, the end of the runway. We should be able to see anything that's central to the airfield, which I reckon will be at least one arty unit. But I think this will suck pretty hard since we'll be pushing right into the defences. And we can't push on from A to 2/3 because of the minefield, so we'd be advancing up the runway in the open.

2) Push East from our startpoint and then head up to the ridge at C/D. We can check if there are any SA-2s at 9/10, possibly scout 7/8, and then hit 5 before pushing up to occupy that hilltop - then I stand on top of a bit rock with my binoculars and discover where the nearest Shilka is. Not ideal, but maybe the best bet?

Tonight's cocktail:

Apple and orange margarita