Resupply and Loadouts: Difference between revisions

From Tactical Distractions Wiki
Jump to navigation Jump to search
No edit summary
 
(42 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Category:Reference Guide]]
[[Category:Reference Guide]]
==Resupplying==
==Resupply==
[[File:supply.png]]
[[File:supply.png]]
{| class="wikitable" style="float: right; margin: 10px; min-width: 33%"
{| class="wikitable" style="float: right; margin: 10px; min-width: 33%"
|+ Resupply Keybinds
|+ Resupply and Inventory Keybinds
|-
|-
| '''Mouse Wheel Scroll'''
| Use context menu
|-
| '''Mouse Wheel Click / Space'''
| Select from context menu
|-
| '''Windows Key'''
| Interact, eg. with water barrel or crate
|-
| '''I'''
| Inventory
|-
|'''SHIFT K'''
| Check wind direction
|}
|}
===Resupplying===
===Resupplying===
As you progress through a mission, you are likely to use up consumables such as ammunition, medical supplies, food and water. It's never a great feeling to point your weapon at the enemy, only to hear the 'click' of an empty chamber and no magazines left to refill it, so it's recommended to tell your buddy or squad leader when you are running low on supplies.
As you progress through a mission, you are likely to use up consumables such as ammunition, medical supplies, food and water. It's never a great feeling to point your weapon at the enemy, only to hear the 'click' of an empty chamber and no magazines left to refill it, so it's recommended to tell your buddy or squad leader when you are running low on supplies.
Staying aware of platoon levels of supply is one of the vital roles of the platoon leader, and squad leaders should feed back any reports about low ammunition or medical supplies as often as required.


Supplies can then be called in, by truck, aircraft, or you may be redirected to a friendly base or camp.
Supplies can then be called in, by truck, aircraft, or you may be redirected to a friendly base or camp.
====S4 Resupply====
{|
| [[File:S4.png|400px]]
| If resupplying (or changing from garrison loadout to combat loadout) in a friendly base, you should look for the S4 building. It will have a green sign on it and an NPC inside.
|-
| [[File:S4NPC.jpg|400px]]
| Even if there is no S4 hut, the S4 NPC may be loitering around somewhere in the base instead, and has the same functionality. When you approach him, you should see a red option saying ''Reset Loadout''. Hit '''SPACE''' to do this. You will now be in your combat loadout.
|-
|}
====Crate Resupply====
{|
| [[File:crate.jpg|400px]]
| During a mission, supply crates may be brought in by parachute, truck, or found in the local environment. These work exactly the same as an S4 except they can only be used ''once per character per mission''.
It is possible to ACE interact with crates using the '''Windows Key''' to carry or drag them, or load them into vehicles,While carrying a crate, you can scroll wheel up/down to raise/lower the height of the crate so you can see where you're going.
|}
<div class='cn-card cn-note'>If you have set up radios etc., you will need to redo this after resupplying. Earplugs will remain in and do not need to be reset.</div>
<div class='cn-card cn-note'>If you have additional equipment for a mission (eg, launchers), remember to drop the additional equipment, then reset loadout, then pick it back up so you don't lose it.
</div>
====Food and Drink====
{{Main|Food and Drink}}
{|
| [[File:food.png|400px]]
| For food, get close to a box and a red ''Draw Food Ration'' message will appear. Hit '''SPACE''' to do so. You can do this ''once per food crate, per character, per mission''. Note that if you do not have space in your inventory for more food, this resupply will be wasted if used.
|-
| [[File:drink.png|400px]]
| For water, get close to the barrel and use ACE Interact ('''Windows Key'''). You will have options to drink from source, refill any empty or half-empty canteens, check the remaining water level, or cool your weapon.
|}
====Medical Resupply====
{|
| [[File:medicalcrate.png|400px]]
| Independent medical crates may be found in the local environment or dropped for use. These usually contain bandages, blood, morphine, epinephrine, splints and tourniquets. Interact with these crates with the scroll wheel when the option of ''Inventory'' is shown.
|}


===S4 Resupply===
===Crate Resupply===
===Food and Drink===
===Calling for Supply===
===Calling for Supply===
Resupply can be requested by anyone with a long range radio, but limited resupply may be possible within a single mission, so be careful when to call for it. You can call for a full resupply, or just for medical or ammunition as required. Aerial resupply is called by selecting a position on the map with '''SHIFT CLICK''', then choosing from the '''Mouse Scroll Wheel''' context menu.
You may be redirected to a nearby cache or base, a vehicle such as a helicopter, boat or truck maybe despatched to you (which may need to be defended from enemy attack), or it may be parachuted in to you.
<div class='cn-card cn-note'>If resupply is dropped by parachute, consider wind direction (you can check this with '''SHIFT K''') and any obstructions such as trees and rivers as the parachutes will drift. You don't want your precious resupply landing in the middle of the water where you can't get it!</div>
===Vehicle Logistics===
{{Main|Vehicle Logistics}}
It is possible to load resupply crates (and other items) into the cargo space of some vehicles using ACE interact with the '''Windows Key'''. You should hold or place the crate near the vehicle and one of the options available should be ''Load into <vehicle type>''.
Interacting on the vehicle will give the option of ''Cargo'' to show what's already in the vehicle's cargo space, and you should be able to select and unload specific cargo from the vehicle as required.
==Loadouts==
==Loadouts==
===Garrison Loadout===
===Garrison Loadout===
===War Loadout===
{|
| [[File:garrison.png|400px]]
| When you first log in you’ll be equipped in your garrison loadout. It doesn’t have much in it. This is the appropriate gear to carry out mundane tasks such as digging latrines, polishing the commando vault bombs, stealing [[brisket]] from the US Army, or trying to find [[SSgt Grym's Pants]].
|}
 
===Combat Loadout===
Combat loadout varies depending on your character and your role. It will normally contain at least a primary weapon, often a secondary (pistol or melee), and sometimes a shoulder mounted weapon. It will also contain a helmet or hat, webbing, backpack, radio, earplugs, medical supplies and grenades, as well as a canteen, a meal, and spare magazines for your weapon(s).
 
===Pilot Loadouts===
===Pilot Loadouts===
{|
| [[File:pilotlocker.jpg|400px]]
|Certain lockers at airfields and runways will allow characters who are intending to fly to equip a special pilot loadout. This is a lighter weight loadout designed to fit in a cockpit, often with additional ear protection. Use '''Mouse Scroll Wheel''' on the locker, then select the option required. Use '''SPACE''' or '''Mouse Wheel Click''' to confirm.
|}
===Temporary Loadouts===
===Temporary Loadouts===
Sometimes we need to edit our loadouts for a specific mission. We do this with temporary loadouts.
Go to the S4 / supply crate, but instead of hitting space bar, use your mouse Scroll Wheel and look at the top left corner of your screen.
If you select the blue option ''Save/Update Temp Loadout'' this will save your current loadout.
<div class='cn-card cn-note'>Remember when you go to resupply from a crate or S4 after this, you will want to select the ''Equip Temp Loadout'' option.</div>
[[File:temploadout.jpg|800px]]

Latest revision as of 06:05, 22 September 2025

Resupply

Resupply and Inventory Keybinds
Mouse Wheel Scroll Use context menu
Mouse Wheel Click / Space Select from context menu
Windows Key Interact, eg. with water barrel or crate
I Inventory
SHIFT K Check wind direction

Resupplying

As you progress through a mission, you are likely to use up consumables such as ammunition, medical supplies, food and water. It's never a great feeling to point your weapon at the enemy, only to hear the 'click' of an empty chamber and no magazines left to refill it, so it's recommended to tell your buddy or squad leader when you are running low on supplies.

Staying aware of platoon levels of supply is one of the vital roles of the platoon leader, and squad leaders should feed back any reports about low ammunition or medical supplies as often as required.

Supplies can then be called in, by truck, aircraft, or you may be redirected to a friendly base or camp.

S4 Resupply

If resupplying (or changing from garrison loadout to combat loadout) in a friendly base, you should look for the S4 building. It will have a green sign on it and an NPC inside.
Even if there is no S4 hut, the S4 NPC may be loitering around somewhere in the base instead, and has the same functionality. When you approach him, you should see a red option saying Reset Loadout. Hit SPACE to do this. You will now be in your combat loadout.

Crate Resupply

During a mission, supply crates may be brought in by parachute, truck, or found in the local environment. These work exactly the same as an S4 except they can only be used once per character per mission.

It is possible to ACE interact with crates using the Windows Key to carry or drag them, or load them into vehicles,While carrying a crate, you can scroll wheel up/down to raise/lower the height of the crate so you can see where you're going.

If you have set up radios etc., you will need to redo this after resupplying. Earplugs will remain in and do not need to be reset.
If you have additional equipment for a mission (eg, launchers), remember to drop the additional equipment, then reset loadout, then pick it back up so you don't lose it.

Food and Drink

Main article: Food and Drink
For food, get close to a box and a red Draw Food Ration message will appear. Hit SPACE to do so. You can do this once per food crate, per character, per mission. Note that if you do not have space in your inventory for more food, this resupply will be wasted if used.
For water, get close to the barrel and use ACE Interact (Windows Key). You will have options to drink from source, refill any empty or half-empty canteens, check the remaining water level, or cool your weapon.

Medical Resupply

Independent medical crates may be found in the local environment or dropped for use. These usually contain bandages, blood, morphine, epinephrine, splints and tourniquets. Interact with these crates with the scroll wheel when the option of Inventory is shown.

Calling for Supply

Resupply can be requested by anyone with a long range radio, but limited resupply may be possible within a single mission, so be careful when to call for it. You can call for a full resupply, or just for medical or ammunition as required. Aerial resupply is called by selecting a position on the map with SHIFT CLICK, then choosing from the Mouse Scroll Wheel context menu.

You may be redirected to a nearby cache or base, a vehicle such as a helicopter, boat or truck maybe despatched to you (which may need to be defended from enemy attack), or it may be parachuted in to you.

If resupply is dropped by parachute, consider wind direction (you can check this with SHIFT K) and any obstructions such as trees and rivers as the parachutes will drift. You don't want your precious resupply landing in the middle of the water where you can't get it!

Vehicle Logistics

Main article: Vehicle Logistics

It is possible to load resupply crates (and other items) into the cargo space of some vehicles using ACE interact with the Windows Key. You should hold or place the crate near the vehicle and one of the options available should be Load into <vehicle type>.

Interacting on the vehicle will give the option of Cargo to show what's already in the vehicle's cargo space, and you should be able to select and unload specific cargo from the vehicle as required.

Loadouts

Garrison Loadout

When you first log in you’ll be equipped in your garrison loadout. It doesn’t have much in it. This is the appropriate gear to carry out mundane tasks such as digging latrines, polishing the commando vault bombs, stealing brisket from the US Army, or trying to find SSgt Grym's Pants.

Combat Loadout

Combat loadout varies depending on your character and your role. It will normally contain at least a primary weapon, often a secondary (pistol or melee), and sometimes a shoulder mounted weapon. It will also contain a helmet or hat, webbing, backpack, radio, earplugs, medical supplies and grenades, as well as a canteen, a meal, and spare magazines for your weapon(s).

Pilot Loadouts

Certain lockers at airfields and runways will allow characters who are intending to fly to equip a special pilot loadout. This is a lighter weight loadout designed to fit in a cockpit, often with additional ear protection. Use Mouse Scroll Wheel on the locker, then select the option required. Use SPACE or Mouse Wheel Click to confirm.

Temporary Loadouts

Sometimes we need to edit our loadouts for a specific mission. We do this with temporary loadouts.

Go to the S4 / supply crate, but instead of hitting space bar, use your mouse Scroll Wheel and look at the top left corner of your screen.

If you select the blue option Save/Update Temp Loadout this will save your current loadout.

Remember when you go to resupply from a crate or S4 after this, you will want to select the Equip Temp Loadout option.